The Iterative Process "Duadcimo Scripta".
Iteration One: To increase pace and flow.
Mechanics Changes.
I want to change the mechanics of the pieces entry system
this will add an extra strategy to the game and hopefully stop the over use of
the stacking mechanic I observed during games.
New Rule.
Pieces cannot be stacked onto the entry zone “A”. Once the
entry zone “A” is full, pieces must be moved onto the board with dice rolls as
normal, however it is now the player’s choice to restock their entry zone with
moves from dice rolls. This essentially merges phases one and two of the game
hopefully increasing the flow of the game however by leaving in the winning
condition of complete occupancy of “E” area of the board.
Observation.
This rule forced the payers to think more carefully about at
which point to restock his home “A” and when to make a break for the exit. This
game already has a very present negative feedback loop with the capture system
allowing the player behind to amass a great deal of pieces in one square and
decimate the other players pieces and send them scurrying all the way back to
the start, this was evidently balanced slightly by the merging of phase one and
two of play this also increased the flow of the game overall allowing a long
game to develop and various other ambush strategies. As well as increasing the
flow it also increase player interactions as the blocking opportunities were
short lived due to the restocking behind, this gave the game a new dimension to
think about as well as balancing some of the issues that have cause people to
dub the game as “slow paced”. I have also noticed that due to the mechanic
tweak I had inadvertently lost the other penalty for losing a stack to a larger
one of the opposing side of having to score back onto the board before
continuation of the game, however I also noted that though I had lost this
particular penalty the penalty of losing a stack was great enough to ensure
player investment in the game and therefore provoke the same heated and
emotional disputes as depicted on the walls of the tavern in Pompeii.
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