Saturday 14 March 2015

Games Britania "Dicing with Destiny" Part 3.

Games Britania "Dicing with Destiny" Part 3.

Intro.

During our third installment of Games Britania i felt the main focus of the documentry was immersion, this lead on to "The Lord Of The Rings" by J.R Tolkein. The book inspired Woolley and he said he would spend countless hours looking at the maps at the back and imagining what it would be like to be part of Middle Earth.

Arcade Era.

Technology in the mean time made a few massive leap forwards and although a personal computer in every home was still a dream of Bill Gates, tech had come along enough to start the age of the arcades. The arcades allowed people for the first time to play games on mass (games were becoming cool) teenagers all over the country would spend all of their pocket money in the arcades hoping to beat that highscore and gain the presige along with it.

Black & White - Lionhead Studios.

Black & White is a game that puts you in total control YOU ARE GOD! this i feel appeals to most people as control of our existence and our lives is out of our hands. This god game puts you in control of a race of people and you are given free willto make moral long standing impacts upon the future story and potential actions that a player might take.

Fan Level Design.

In games people have always changed and doctored rules such as in monopoly the free parking often becomes a refuge for all money collected that goes to the bank. this is essentially a negative feedback loop to allow younger children or less skilled player to still have a chance at competing within the game. One of the most iconic and well remembered franchises is Blizzards "Starcraft" the map editor feature was impressive and useful in making "Starcraft" a replayable experience.   

   




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